[leetcode] 706. Design HashMap
2022. 12. 8. 11:59ㆍ노트/Algorithm : 알고리즘
Design a HashMap without using any built-in hash table libraries.
Implement the MyHashMap class:
- MyHashMap() initializes the object with an empty map.
- void put(int key, int value) inserts a (key, value) pair into the HashMap. If the key already exists in the map, update the corresponding value.
- int get(int key) returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
- void remove(key) removes the key and its corresponding value if the map contains the mapping for the key.
Example 1:
Input
["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"]
[[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]]
Output
[null, null, null, 1, -1, null, 1, null, -1]
Explanation
MyHashMap myHashMap = new MyHashMap();
myHashMap.put(1, 1); // The map is now [[1,1]]
myHashMap.put(2, 2); // The map is now [[1,1], [2,2]]
myHashMap.get(1); // return 1, The map is now [[1,1], [2,2]]
myHashMap.get(3); // return -1 (i.e., not found), The map is now [[1,1], [2,2]]
myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value)
myHashMap.get(2); // return 1, The map is now [[1,1], [2,1]]
myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]]
myHashMap.get(2); // return -1 (i.e., not found), The map is now [[1,1]]
Constraints:
- 0 <= key, value <= 106
- At most 104 calls will be made to put, get, and remove.
class ListNode:
def __init__(self, key = None, value = None):
self.key = key
self.value = value
self.next = None
class MyHashMap(object):
def __init__(self):
self.size = 1000
self.table = collections.defaultdict(ListNode)
def put(self, key, value):
"""
:type key: int
:type value: int
:rtype: None
"""
index = key % self.size
# 인덱스에 노드가 없다면 삽입 후 종료
if self.table[index].value is None:
self.table[index] = ListNode(key, value)
return
# 인덱스에 노드가 존재하는 경우 연결 리스트 처리
p = self.table[index]
while p :
if p.key == key:
p.value = value
return
if p.next is None:
break
p = p.next
p.next = ListNode(key, value)
def get(self, key):
"""
:type key: int
:rtype: int
"""
index = key % self.size
if self.table[index].value is None:
return -1
# 노드가 존재할 때 일치하는 키 탐색
p = self.table[index]
while p:
if p.key == key:
return p.value
p = p.next
return -1
def remove(self, key):
"""
:type key: int
:rtype: None
"""
index = key % self.size
if self.table[index].value is None:
return
# 인덱스의 첫번째 노드일때 삭제 처리
p = self.table[index]
if p.key == key:
self.table[index] = ListNode() if p.next is None else p.next
return
# 연결 리스트 노드 삭제
prev = p
while p:
if p.key == key:
prev.next = p.next
return
prev, p = p, p.next
# Your MyHashMap object will be instantiated and called as such:
# obj = MyHashMap()
# obj.put(key,value)
# param_2 = obj.get(key)
# obj.remove(key)
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